The problem is still here, no server select after pressing play
2 2011-10-11 18:31:57
Onderwerp: dissapering orange battle line (1 reacties, geschreven in Bug report)
had an incoming attack today, put the proper defenses in place. waited till it hit but then the orange line with the coming time was gone?!
so thinking the army had witdrawn or something like that send all support away, closed dolumar.
30minutes later online again seeing in the logs i lost 14 runes because there was no defense and the attack happend later then it should????
this is bad if you cant see your enemy coming, especially if you send your troops away because you have no orange line that says incoming attack!
3 2011-10-11 07:28:52
Onderwerp: strange battle report (0 reacties, geschreven in Bug archive)
some weird reports getting after some battles.
attacked someone with 400 knights in the report it says 200.
sent 30 spearmen for scouting report says 0 units did battle
and so on with different numbers, it doesn effect battle during it you have the right numbers only the end report is weird.
5 2011-09-19 05:57:07
Re: runes dissapearing (41 reacties, geschreven in Bug archive)
happened to me the same sent a rune away never got to its destination. Do we have raiders in the game?
6 2011-09-02 13:58:32
Re: how about giving some notice before pushing changes (5 reacties, geschreven in Feedback)
Same here! was doing +1000 and now -800!! already destroyed some stables to get some more food!
8 2011-08-03 08:31:06
Onderwerp: Farms and water runes (4 reacties, geschreven in Feedback)
I came across a little problem with the farms, because you can only build them with water runes.
following happend:
got attacked a couple of times lost some stables and farmes, rebuild farms with some destruction of my existing stables.
got attacked again, lost all farms and no stables anymore.
army dies of starvation.
now i had some other runes but they are of no use because you need the water runes.
Any ideas? (except the one with the sign do not attack farmers)
Maybe a minum loss of farms that there will be always a farm left or, not the complete destruction of an farm but a downgrade of level? (your farm of level 5 drops to level 1?)
9 2011-05-18 08:18:50
Re: upgrading weapons on beta (3 reacties, geschreven in Bug archive)
That's not a bug. It has been that high ever since you could upgrade weapons. I even posted about it being too high in feedback awhile back.
serious, this a thing that has to be changed, shouldn t be that difficult. Think dead was a bit to fast with tapping the zero's
10 2011-05-18 07:48:05
Onderwerp: golden mines (0 reacties, geschreven in Bug archive)
it doesnt work, i have an production of 1148 of gold after casting it stays the same and it should be +45%
11 2011-05-17 15:17:00
Onderwerp: upgrading weapons on beta (3 reacties, geschreven in Bug archive)
dont know if this is a bug, to upgrade from rusty sling to 1 higher you need to pay 20.000 gems! bit much dont you think?
12 2011-05-15 21:36:36
Onderwerp: portal on beta (1 reacties, geschreven in Bug archive)
tried to use instant portal, gems were gone but no message if it worked or failed
13 2011-05-15 21:35:02
Onderwerp: search entry on beta (0 reacties, geschreven in Bug archive)
tried to search for villages within 30l
got this error:
O-ow! Failed parsing XML
The content if this window is not valid XML. Please contact the game administrator.
7:345: Unescaped '<' not allowed in attributes values
7:345: attributes construct error
7:345: Couldn't find end of Start Tag a line 7
7:366: StartTag: invalid element name
7:402: Opening and ending tag mismatch: SPAN line 7 and a
90:345: Unescaped '<' not allowed in attributes values
90:389: StartTag: invalid element name
90:425: Opening and ending tag mismatch: SPAN line 90 and a
99:1: chunk is not well balanced
3:2: Extra content at the end of the document
14 2011-05-12 05:17:18
Re: Upgrading units (3 reacties, geschreven in Bug archive)
also your forum clock is 2 hours behind
15 2011-05-12 05:15:39
Re: Upgrading units (3 reacties, geschreven in Bug archive)
same with humans, missing the link to upgrade in the train units menu
16 2011-04-04 20:12:54
Re: so... (50 reacties, geschreven in General chat)
Positive! ![]()
for advertising, did you also tried Hyves?
17 2011-03-23 10:28:27
Re: so... (50 reacties, geschreven in General chat)
I agree with Mel. I agree with wolfie.
I was an active player, but till there are some serious changes im not spending money on this game.
We all have great ideas and all know there has to be something about a new mod team, but this is a discussion we have over and over and nothing is being done.
I know a lot of people who like this game and where spending money, but all are in v-mode because of these issues.
18 2011-02-25 06:55:15
Re: no honour loss? (11 reacties, geschreven in Bug archive)
yes, Yes, look Igor!! It's Alive!!!!!! ![]()
19 2011-02-24 06:17:10
Re: no honour loss? (11 reacties, geschreven in Bug archive)
well sort of. so if he has a upgraded castle he can still be low on ranking, but a higher player can attack him, but wont win as much runes as an equal player?
Still getting the hang of it.
20 2011-02-23 20:28:49
Re: no honour loss? (11 reacties, geschreven in Bug archive)
nope attack before is a win of 2 runes and only eyes attacked and thats 2 days before me.
He but dont believe, if you already made up your mind.
if your logs say it is it is...
21 2011-02-23 15:02:58
Re: no honour loss? (11 reacties, geschreven in Bug archive)
He El, they have the same slots, and I dont thinke he has a lot of runes because i dont get much then 2 or 3 runes a time, mostly 96% win.
22 2011-02-23 10:33:41
Onderwerp: no honour loss? (11 reacties, geschreven in Bug archive)
Well got something weird, Im attacking a player that is networth 2980 my networth is 4000. I already attacked him twice and dont get a honour loss.
If I do this with another player with about the same networth i get the message I will lose about 15 honour.
so it only affects this player and he didnt attack me.
any ideas?
23 2011-02-23 06:28:06
Re: small suggestion (10 reacties, geschreven in Feedback)
forum i say, topic that is started by the mods, so you know where to post. also regarding the time differences its easier
24 2011-02-18 08:03:27
Re: BAN (22 reacties, geschreven in Feedback)
Please people, slaughter each other in the game and not on the forum.
I think this topic can be closed now...
25 2011-02-16 15:30:05
Re: feedback for what we'd like to see in our future mod team (33 reacties, geschreven in Feedback)
A mod team that gives newbies more info how to start, welcome them in dolumar.
missed that a lot ![]()
Mods should be more like advisors, not only judges. it is after all a game.