Onderwerp: Really odd battle
* The ground trembles as both armies march towards each other. The peasants of XxxxxxX's Village run away screaming, while the armies of XxxxxxX invade their lands.
* The mages prepare for combat.
* A Wizard reduced the health of 10 Citadel Guards by 50% with a Cold 5! (90% probability)
* A Wizard reduced the health of 10 Citadel Guards by 50% with a Cold 5! (90% probability)
* A Wizard casted a Cracked Earth 5! The attack of all horses is reduced by 40%. (90% probability)
* A Wizard casted a Fear 5 spell! Defending units will flee 40% faster. (90% probability)
* A Wizard reduced the health of 10 Citadel Guards by 50% with a Cold 5! (90% probability)
* A Wizard reduced the health of 10 Citadel Guards by 50% with a Cold 5! (90% probability)
* A Wizard reduced the health of 10 Citadel Guards by 50% with a Cold 5! (90% probability)
* Suddenly, your captain notices that the enemies archers are getting into place. Quickly, he orders your archers to take aim and fire!
* A well placed salvo of 10 Citadel Guards kills 0 units from Sweet Fourteen (40 Gu'al Cavalry).
* A well placed salvo of 10 Citadel Guards kills 0 units from Bloods (10 Gu'al Cavalry).
* 10 Citadel Guards don't wait and kill 0 units of Conquest (35 Gu'al Cavalry).
* Your captain orders your troops to rush towards the enemy troops.
* Sweet Fourteen (40 Gu'al Cavalry) kill 10 units from 10 Citadel Guards in a melee.
* Bloods (10 Gu'al Cavalry) kill 0 units from 10 Citadel Guards in a melee.
* Conquest (35 Gu'al Cavalry) kill 0 units from 10 Citadel Guards in a melee.
* 10 Citadel Guards kill 0 units from Bloods (10 Gu'al Cavalry) in a melee.
* The bodies of 10 Citadel Guards lie shattered, in a pool of blood, on the battlefield.
* A river of blood flows from the battlefield. While the sun sets, your captain looks over the battlefield, full of wounded and dead soldiers. The fight is over... but is the battle?
* Reports
* Summary
* Fight logAttacker: XxxxxX
Defender: XxxxxX
Date: 02.08.2010 11:46
Outcome: 100% victory
Attacking Units
Unit Amount died
Gu'al Cavalry 219 0
Defending Units
Unit Amount died
Citadel Guards 10 10
Attacking special units
Sorcerer lvl 7 survived
Sorcerer lvl 8 survived
Sorcerer lvl 7 survived
Sorcerer lvl 7 survived
Sorcerer lvl 7 survived
Sorcerer lvl 7 survived
Sorcerer lvl 7 survived
Now here is what is weird about it. The battle never showed the "Fighting in...." in fact, when the battle landed my battle log was empty for about 20 seconds then all of a sudden my troops were returning and my log book was back to normal.
Now on to the second part. I sent 298 Guals. Those men just vanished somewhere... in fact about 30 of them were from one unit that was very well equipped.
Δ*D = ρf Δ*B = 0
ΔxE = -δB/δt ΔxH = Jf + δD/δt
and THEN there was light.